Hello! Very often people ask me to review their portfolio, often enough to detect a certain pattern of wrong choices that cause potential proffecional artists to sit longer on the side bench than necessary.
The following article serves as a guideline but in no way it it the absolute truth or only route into getting yourself a concept art position or illustration job. See it as a checklist, before approaching your dream job.
It's the big artist dream to simply paint what you like and be able to sell that and make a ton of money so you can simply keep making what you like. Even though there are some artists out there that are pretty much living this dream reality, it is incredibly rare.
When you want to be an artist working for commercial things like: movies, video-games, tabletop games, tv-shows, graphic novels etc, you have to inevitably compete with tons of other great artists. A lot of those artists don't know how to market themselves though.
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